|– Increase you Soak value by one (+1), increase this effect by one (+1) for each tier of power reached. |
– You are considered to always have a Dodge value of two (2) or greater, regardless of your current diminishing defense.
|Prerequisite – Resolve Talent, Tenacity Twelve (12+)|
|– When suffering lethal damage from any source, you can reduce the total damage by two (-2) to a minimum of one; this reduction increases by two (+2) for every tier of power reached.|
|Prerequisite – Tenacity or Personality score five (5+)|
|Restraining Counter (Talent)|
|– If you successfully use the Parry Maneuver Block or Guard (See Actions & Combat), you can immediately spend one (1) action and use the Grapple Maneuver against the attacking target. |
– When making a grapple check increase you dice score by two (+2), increase this effect by two (+2) for each tier of power reached.
|Prerequisite – Ground Fighter Talent, Strength ten (10+)|
|Ruthless Aggression (Talent)|
|– If a target of your attacks is five (5) or more power levels lower then your unmodified power level increase the amount of damage you inflict with you attacks by +3d10. Increase this effect by +3d10 for each tier of power reached. |
– If a target of your attacks is five (5) or more power levels lower then your unmodified power level reduce the base ki point cost an your attacks by one-half (1/2).
|Prerequisite – Power Level Five (5)|