Effective Defenses (Talent) |
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– When using the maneuver “Parry” reduce the ki point cost required by half to a minimum of three (3). – If you using the Parry maneuver when you Guard against the attack reduce its total damage by +1d8. Increase this reduction by +1d8 for each tier of power reached. This effect is in additional to any other damage reduction modifiers you are entitled to. |
Energy Control |
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– Select one (1) of your signature attacks or magical abilities. Then reduce its ki point cost by your Potency modifier, if you select a signature attack, or by you Spirit modifier if you select a magical ability. This can’t cause that attack or ability to be reduced by more than half. If the attribute modifier is increased the reduction is also increased. |
– Increase any single attribute score by one (+1). |
Prerequisite – Energy Slinger (Talent) |
Energy Slinger (Talent) |
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– When making an energy attack, roll 2d10 on the wound roll, selecting the highest dice result and discarding the lower. |
– If your strike roll is at least eight (8) higher than your target’s defense score, increase your wound roll by two (+2); increase this bonus by one (+1) for each tier of power reached. |
Prerequisite – Potency score ten (10+) |