Ascended Form

Taking your existing power to its extreme, you have discovered a way to make even the mundane feel Legendary. Tapping into new depths of power, you have pushed your old transformations to such heights, they can terrify even the strongest foes.

  • Race. Any
  • Transformation. Legendary Form
  • Stress Test. 24
  • Tier of Power Requirement. 4+
  • Aspects. Strainless, Durable Form (Level 2), Dedicated Transformation.
AGFOTESCINSPPE
+4(T)+4(T)+2(T)+4(T)

Limit Break x Survivor. When you transform into this Legendary Form, or by spending One Action on your turn, choose a stage of an Alternate Form that you have access to. This Transformation gains the Attribute Modifier Bonuses, Traits, and Aspects of that Transformation. Ascended Form cannot gain access to the Natural Form Aspect through Limit Break x Survivor.

If the Transformation has multiple stages, increase the Stress Test by +4 for each stage you are currently benefiting from through Limit Break x Survivor. If the Transformation has only a single stage, increase the Stress Test by +6 instead – if that Transformation has a Tier of Power Requirement of 3+, increase your Stress Test by +10 instead.

Additionally, treat Ascended Form as the selected Transformation for the sake of all Traits, Talents or effects.

Dragon Soul. When you use an Ultimate Signature Technique, you may increase the Wound Roll by +2(T) for each stage of the Alternate Form selected through Limit Break x Survivor you are currently benefiting from. If it only has a single stage, gain a free Energy Charge instead (this does not count towards your total number of Energy Charges).

Once per Combat Encounter, when changing the stage of an Alternate Form selected through Limit Break x Survivor to a higher stage or, when using the Power Up Maneuver if the Transformation selected through Limit Break x Survivor has only one stage, you may use the effects of Dan Dan Kokoro even if you have already used the effects of the Legendary Trait during this Combat Encounter. You cannot stack the effects of Dan Dan Kokoro through this effect of Dragon Soul.

We Gotta Power. Once per Combat Encounter, when you transform into this Legendary Form from an Alternate Form and then select a stage from that Alternate Form through Limit Break x Survivor, you may either:

  • Activate Legend Realized a second time immediately.
  • Use a Surge Maneuver as an Out-of-Sequence Maneuver.
  • Use the Power Up Maneuver as an Out-of-Sequence Maneuver.

Additionally, any Resources held by that Transformation are retained by Ascended Form.

Chouzetsu Dynamic. While you are not benefiting from the Extra Dice granted through Dan Dan Kokoro, increase all of your Combat Rolls by +2d6. For each current Tier of Power reached past ToP4, increase the Dice Category of these Extra Dice by +1.

The first time you select a Transformation through Limit Break x Survivor, you may select one Attribute – increase Ascended Form’s Attribute Modifier Bonus for that chosen Attribute by +1(T) while that Transformation is chosen through Limit Break x Survivor. This effect applies each time that Transformation is chosen through Limit Break x Survivor.

Ascended Form Mastery. When you gain Mastery for the Ascended Form Transformation, it gains the following benefits:

  • Mystical Adventure. Using the Transformation Maneuver to enter this Legendary Form from an Alternate Form is an Instant Action.
  • Cha-La Head-Cha-La. When you use the effect of Limit Break x Survivor to gain the Aspects of another Transformation, you can choose to increase or decrease the level of any Aspects gained from it by +/- 1.

Legendary Trait

Dan Dan Kokoro.  Once per Combat Encounter, when you use the Transformation Maneuver to enter an Alternate Form or a Legendary Form:

  • You may treat your Tier of Power as if it was +1 higher (see – Breakthrough) until the end of your next turn.
  • If you are below a Health Threshold, you may increase your Combat Rolls by +1d4(T) until the end of your next turn. For every Health Threshold reached after Bloodied, increase the Dice Category of the Extra Dice gained through this effect by +1.
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